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AI Insights · Timothy · January 2025

Top 5 Slime Games on iOS in Costa Rica - Q4 2024

Explore the performance of the top slime games on the iOS platform in Costa Rica during Q4 2024, with insights into downloads, revenue, and active users.

Top 5 Slime Games on iOS in Costa Rica - Q4 2024

In the fourth quarter of 2024, slime games on the iOS platform in Costa Rica showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the top five slime games during this period, based on data from Sensor Tower.

Super Big Slime: Black Hole 3D from Supercent, Inc. experienced fluctuations in weekly downloads, peaking at about 258 in mid-December. Revenue saw occasional spikes, notably reaching $6 in early October and $4 in early November. Weekly active users increased significantly in mid-December, jumping to 462 before settling back to 167 by the end of the quarter.

Dramaton LTD's Super Slime Simulator maintained steady weekly downloads, with a slight increase to 42 in late December. Revenue remained low but ended the year with a spike to $49. Active users generally increased, peaking at 86 at the end of December.

Bruno - My Talking Slime Pet, also from Dramaton LTD, saw minimal downloads, with a high of 12 in early November. Revenue was primarily negligible, except for a $10 surge in mid-December. The app's active users slightly declined from 103 to 65 over the quarter.

PlaySlime: Slime Simulator Game by Slime Simulator Studio had modest revenue early in the quarter, with $66 in early October. Downloads were sparse, while active users rose from 3 to 8 by the year's end.

Finally, World of Slime Simulator Games from Solid Apps INC recorded consistent revenue throughout the quarter, with weekly figures around $29 to $52. Downloads were minimal, and active users slightly decreased, ending at 16.

For more detailed insights and trends, visit Sensor Tower's comprehensive reports.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025