AI Insights · Timothy · January 2025
Top 5 Slime Games on iOS in Costa Rica - Q4 2024
Explore the performance of the top slime games on the iOS platform in Costa Rica during Q4 2024, with insights into downloads, revenue, and active users.
In the fourth quarter of 2024, slime games on the iOS platform in Costa Rica showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the top five slime games during this period, based on data from Sensor Tower.
Super Big Slime: Black Hole 3D from Supercent, Inc. experienced fluctuations in weekly downloads, peaking at about 258 in mid-December. Revenue saw occasional spikes, notably reaching $6 in early October and $4 in early November. Weekly active users increased significantly in mid-December, jumping to 462 before settling back to 167 by the end of the quarter.
Dramaton LTD's Super Slime Simulator maintained steady weekly downloads, with a slight increase to 42 in late December. Revenue remained low but ended the year with a spike to $49. Active users generally increased, peaking at 86 at the end of December.
Bruno - My Talking Slime Pet, also from Dramaton LTD, saw minimal downloads, with a high of 12 in early November. Revenue was primarily negligible, except for a $10 surge in mid-December. The app's active users slightly declined from 103 to 65 over the quarter.
PlaySlime: Slime Simulator Game by Slime Simulator Studio had modest revenue early in the quarter, with $66 in early October. Downloads were sparse, while active users rose from 3 to 8 by the year's end.
Finally, World of Slime Simulator Games from Solid Apps INC recorded consistent revenue throughout the quarter, with weekly figures around $29 to $52. Downloads were minimal, and active users slightly decreased, ending at 16.
For more detailed insights and trends, visit Sensor Tower's comprehensive reports.